
Unlike the first article, no particular game inspired my decision to focus on this particular genre. If the title hasn’t given it away by now, the topic of this article will be the humble “beat-‘em-up”.
#Final fight streetwise yakuza series
So far, I’ve only had the good fortune to cover what I refer to as the “Block Puzzle” genre, but upon concluding this piece, the subject matter covered by this burgeoning series will literally be doubled! Huzzah! I’m hoping that this focused approach will allow me to go into greater detail into the criteria that brought about these designations in the first place, without either writing out a truly terrifying dissertation on the subject or being left with a mere sentence fragment like “do thing” or “go place”. Particularly, I’ll be doing deeper dives into smaller “sub-genres” as opposed to the larger “macro-genres”, like “action”, “adventure” or “RPG”. Basically, it’s an attempt at looking at various genres within the greater medium of video games. The best place to start would be reminding whatever audience may find this article just what Style in Profile is meant to encompass. Although, calling it “my latest series” feels like a bit of a misnomer if there’s only a single article to its name, wouldn’t you agree? So, let’s rectify that. But with a clear writing schedule ahead of me, I feel that it’s finally the perfect time to revisit Style in Profile, a project which I already have so many ideas for. I honestly have no idea what it is about those year-end articles that command so much of my attention.

Unfortunately, it was yet another casualty of my single-minded focus on finishing up last year’s set of retrospectives. Truth be told, I intended to write this particular article last year.
